So KSP on Wii U was announced during Nintendo's Nindies @ Night!
We are just so excited to be working with the amazing team at Squad and to be back on console. For the past few years we've been working behind the scenes with Qualcomm Technologies testing and improving the latest in mobile hardware as well as Nvidia and IBM's Watson tech with a few new technologies that we're still working on. We're still doing themes, and optimization for other console games as we're not a fan of long loading times.
But I'm sure you're the most interested in knowing that KSP is running smoothly on all platforms. It looks amazing and we're doing our absolute best to bring the KSP experience to console, and to gamers of all ages.
Keep checking back for updates!